|
| | StandardInnerLarvalJob () |
| |
| | StandardInnerLarvalJob (core::Size nstruct, JobDAGNodeID job_node, PrelimJobNodeID preliminary_job_node) |
| |
| | StandardInnerLarvalJob (StandardInnerLarvalJob const &src) |
| |
| | ~StandardInnerLarvalJob () override |
| |
| bool | operator== (InnerLarvalJob const &other) const override |
| | Mutual comparison of this inner job to the other inner job so that if either one thinks it's not the same as the other, then it returns false. Invokes the same_type() function on both this and other. More...
|
| |
| bool | same_type (InnerLarvalJob const &other) const override |
| | returns true if this is the same type as other; does not call other.same_type() More...
|
| |
| void | show (std::ostream &out) const override |
| |
| PrelimJobNodeID | preliminary_job_node () const |
| | Return the job node this StandardInnerLarvalJob belongs to If the Job Node has not been set, we return 0. More...
|
| |
| | InnerLarvalJob () |
| |
| | InnerLarvalJob (core::Size nstruct, core::Size job_node) |
| |
| | InnerLarvalJob (InnerLarvalJob const &src) |
| |
| | ~InnerLarvalJob () override |
| |
| bool | sources_same (InnerLarvalJob const &other) const |
| | Determine if two jobs are defined with the same set of InputSources. More...
|
| |
| virtual bool | operator!= (InnerLarvalJob const &other) const |
| |
basic::datacache::ConstDataMap
const & | const_data_map () const |
| | Read access to the ConstDataMap that the InnerLarvalJob holds. More...
|
| |
| basic::datacache::ConstDataMap & | const_data_map () |
| | Write access to the ConstDataMap that the InnerLarvalJob holds. The objects pointed to by the const data map can be shared between two InnerLarvalJobs, but the data maps themselves should not be shared. More...
|
| |
| core::Size | job_node () const |
| | Return the job node this InnerLarvalJob belongs to If the Job Node has not been set, we return 0. More...
|
| |
| core::Size | n_input_sources () const |
| | Return the number of pose input sources for this job. More...
|
| |
| core::Size | nstruct_max () const |
| | The number of job replicates to be performed for this InnerLarvalJob. More...
|
| |
| void | input_source (InputSourceCOP setting) |
| | Set the single InputSource for this job. More...
|
| |
| void | clear_input_sources () |
| | Clear the vector of InputSources. More...
|
| |
| void | append_input_source (InputSourceCOP setting) |
| | Append a InputSource to the vector of them. More...
|
| |
| std::string | input_tag () const |
| | Return the input tag – a string that describes the input structure, but that is in no way a complete description of the job. The job_tag instead should be looked to as the name to use to identify information about this job: a single input structure may be used for multiple jobs. More...
|
| |
| void | input_tag (std::string const &setting) |
| | Set the input tag – if it is not set, then the InputSources will be used, the file names / tags being concatenated together, separated by underscores. More...
|
| |
| virtual std::string | job_tag () const |
| | Return the job tag – a string that describes what task is being performed and and (usually) what input structure that job is being performed upon. This is the tag can be defined by the user in the job-definition XML file. More...
|
| |
| void | job_tag (std::string const &setting) |
| | Set the job tag. If not set, then the input tag will be returned. More...
|
| |
| std::string | outputter () const |
| | Return the outputter class; i.e. the key used by the PoseOutputterFactory. More...
|
| |
| void | outputter (std::string const &setting) |
| | Set the outputter class for this job; i.e. the key used by the PoseOutputterFactory. More...
|
| |
| utility::tag::TagCOP | jobdef_tag () const |
| |
| void | jobdef_tag (utility::tag::TagCOP setting) |
| |
| void | nstruct_max (core::Size setting) |
| | Set the total number of Nstruct for this InnerLarvelJob (IE - how many LarvalJobs will we need?) More...
|
| |
| void | job_node (core::Size setting) |
| | Set the Job Node for this ILJ. More...
|
| |
| InputSource const & | input_source () const |
| | Read access to the InputSource object that describes how the Pose for this job should be constructed. Requires that there is only a single InputSource for this job. More...
|
| |
| InputSourceCOP const & | input_source_cop () const |
| |
| InputSource const & | input_source (core::Size index) const |
| | Retrieve a particular InputSource. More...
|
| |
| InputSourceCOP const & | input_source_cop (core::Size index) const |
| |
utility::vector1< JobResultID >
const & | input_job_result_indices () const |
| | The list of the JobResults required to mature this LarvalJob, by global index of the already-executed (Lavral)Jobs. More...
|
| |
| void | add_input_job_result_index (JobResultID job_result_id) |
| | Add a required input by the pair representing 1) the global index of the job that produced the JobResult, and 2) the index of that JobResult among all the results produced by that job. More...
|
| |
| void | set_bad (bool setting=true) |
| | Store the fact that this job is bad, for some reason or another, e.g. it has malformed inputs. More...
|
| |
| bool | bad () const |
| | Has this job been labeled as bad? More...
|
| |
The StandardInnerLarvalJob class is responsible for holding the input requirements for a given job - how many nstruct, and what the input is. StandardInnerLarvalJobs are relatively heavy; there is no need to duplicate a series of StandardInnerLarvalJobs for each index into nstruct. The companion Job class handles the nstruct index and has a pointer to an StandardInnerLarvalJob (which is shared across many Jobs). The JobQueen has considerable leeway in how she shares data held in the StandardInnerLarvalJobs she creates: if all of the options for a set of StandardInnerLarvalJob are identical, and they differ only in their input structure, then she can, e.g. share a single JobOptions object between all of them. StandardInnerLarvalJobs are serialized by the JobDistributor and shipped between nodes. For this reason, they should not be loaded with ResourceManager-managed data (that data should not get shipped between nodes, though it should be instantiatable on any node), but they may need to store Poses, as would be necessary in any multi-round protocol, where the JobResults from round i are the starting points for round i+1.