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FragSetCollection.cc
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10 
11 /// @file core/fragments/FragSet.cc
12 /// @brief set of fragments for a certain alignment frame
13 /// @author Oliver Lange (olange@u.washington.edu)
14 /// @author James Thompson (tex@u.washington.edu)
15 /// @date Wed Oct 20 12:08:31 2007
16 ///
17 
18 // Unit Headers
20 #ifdef WIN32
21 #include <core/fragment/Frame.hh>
22 #endif
23 
24 // Package Headers
25 #include <core/fragment/FragSet.hh>
27 
28 // Project Headers
29 #include <core/types.hh>
30 
31 // Utility headers
32 #include <utility/vector1.fwd.hh>
33 #include <utility/exit.hh>
34 
35 //#include <basic/Tracer.hh>
36 
37 // AUTO-REMOVED #include <ostream>
38 // AUTO-REMOVED #include <set>
39 
41 #include <utility/vector1.hh>
42 
43 
44 namespace core {
45 namespace fragment {
46 
47 //static basic::Tracer tr("core.fragment");
48 using namespace kinematics;
49 
53  Parent( src ),
54  fragset_list_( src.fragset_list_ )
55 {}
56 
58  return new FragSetCollection( *this );
59 }
61  return new FragSetCollection();
62 }
63 
64 
65 Size
67  MoveMap const& move_map,
68  Size start,
69  Size end,
70  Size min_overlap,
71  Size min_length,
72  FrameList &frames
73 ) const {
74  Size count ( 0 );
75  for ( FragSetList::const_iterator it = fragset_list_.begin(), eit = fragset_list_.end();
76  it != eit; ++it ) {
77  count += (*it)->region( move_map, start, end, min_overlap, min_length, frames );
78  }
79  return count;
80 }
81 
83  if ( fragset->max_frag_length() > max_frag_length() ) set_max_frag_length( fragset->max_frag_length() );
84  if ( fragset->min_pos() < min_pos() ) set_min_pos( fragset->min_pos() );
85  if ( fragset->max_pos() > max_pos() ) set_max_pos( fragset->max_pos() );
86  fragset_list_.push_back( fragset );
87 }
88 
90  std::cout << "iterator of FragSetCollection has stubbed out " << std::endl;
91  assert( 0 );
92  utility_exit_with_message( "iterator of FragSetCollection has stubbed out " );
93  return FrameIterator(); //too make compiler happy
94 }
95 
97  std::cout << "iterator of FragSetCollection has stubbed out " << std::endl;
98  assert( 0 );
99  utility_exit_with_message( "iterator of FragSetCollection has stubbed out " );
100  return FrameIterator(); //too make compiler happy
101 }
102 
104  for ( FragSetList::const_iterator it = fragset_list_.begin(); it != fragset_list_.end(); ++it ) {
105  if ( !(*it)->empty() ) return false;
106  }
107  return true;
108 }
109 
111  //tricky which FragSet should it add the frame to? needs a way to determine this
112  std::cout << "add Frame to FragSetCollection has stubbed out " << std::endl;
113  assert( 0 );
114  utility_exit_with_message( "add Frame to FragSetCollection has stubbed out " );
115 }
116 
117 
118 } //fragment
119 } //core