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RemodelWorkingSet.hh
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2 // vi: set ts=2 noet:
3 //
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9 
10 #ifndef INCLUDED_protocols_forge_remodel_RemodelWorkingSet_hh
11 #define INCLUDED_protocols_forge_remodel_RemodelWorkingSet_hh
12 
13 
14 #include <protocols/loops/Loops.hh>
15 #include <core/pose/Pose.hh>
19 
20 // AUTO-REMOVED #include <ObjexxFCL/FArray1D.hh>
21 #include <ObjexxFCL/FArray2D.hh>
22 
23 #include <utility/vector1.hh>
24 
25 
26 
27 namespace protocols{
28 namespace forge{
29 namespace remodel{
30 
31  class WorkingRemodelSet // this class holds all the info for the model_pose
32  {
33  // in the future a new variable might be added to delete a certain jump
34  // to create domain assembly type of fold-tree
35  public:
41  std::map<int,int> translate_index;
42  std::vector<int> begin;
43  std::vector<int> end;
44  std::vector<int> copy_begin;
45  std::vector<int> copy_end;
46  std::vector<int> src_begin;
47  std::vector<int> src_end;
48  std::string aa; // for assigning generic type used for building.
50 
53 
54  // disulfide building
57  ObjexxFCL::FArray2D_int disulfide_jump_points;
60 
63  ObjexxFCL::FArray2D_bool design_matrix;
64  void workingSetGen( core::pose::Pose const & input_pose, protocols::forge::remodel::RemodelData const & data);
66  //void design_matrix_from_blueprint( std::vector<protocols::forge::remodel::LineObject> blueprint); //manual
67  //void setup_auto_design_matrix(core::pose::Pose const & model_pose, std::vector<protocols::forge::remodel::LineObject> const & blueprint, bool const core, bool const boundary, bool surface);
68 
69  //void setup_repack_residues(core::pose::Pose & model_pose, std::vector<protocols::forge::remodel::LineObject> const & blueprint);
70  //void createDisulfideBuildingData(core::pose::Pose const & model_pose, protocols::forge::remodel::RemodelData const & remodel_data);
71  //void updatePoseWithARandomDisulfideJump(core::pose::Pose & model_pose);
72  //void makeDisulfPairs(core::pose::Pose & model_pose);
73 
74  /// @brief If remodel loop setup is calling for n-terminus movement
75  /// then return true, otherwise false.
76  //bool moving_n_terminus() const;
77 
78  /// @brief build a fold tree for loop modeling using the defined loops
79  /// @note builds directly from internal loop data and does not randomize cutpoints,
80  /// so inside a fully stochastic loop building routine you most likely
81  /// *do not* want to use this function
82  //core::kinematics::FoldTree standard_loop_fold_tree() const;
83 
85  hasInsertion = false;
86  buildDisulfide = false;
87  };
88 
89  // copy constrctor
90  WorkingRemodelSet( WorkingRemodelSet const & rval);
91 
92  // copy assignment
94 
96  };
97 
98  class Segment
99  {
100  public:
101  std::vector<int> residues;
102  };
103 
104 }
105 }
106 }
107 
108 #endif