11/// @brief Computes a filter's value on a pose that is modified from one that is read from disk. Useful for computing values for the same sequence across many structures.
88 std::map< core::Size, core::Size > alignment_; //alignment of active pose to the pose read from disk. Only the segments that are threaded need be specified. Assumes a mapping from disk sequence to input structure sequence
93boolthread_;// dflt true; should we thread or only repack? Only repack is useful for computing baseline filter values at the start of the run, vs. the values for the actual mutated sequences later
94boolbaseline_; // dflt true; should we use an internal baseline? (see wiki for details)
96boolunbound_; //dflt false; measure the filter for the unbound system?
97boolcopy_stretch_; //dflt false; rather than change residue identities, copy an entire stretch of residues (this means using replace_residue w/o orient backbone, and will normally lead to very poor behaviour. Use with care, and probably only on entire chains which are pre-aligned.)