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Rosetta 3.5
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Kinematics Jump class. More...
#include <core/kinematics/Jump.fwd.hh>#include <core/kinematics/RT.hh>#include <core/kinematics/Stub.fwd.hh>#include <numeric/xyzVector.hh>#include <numeric/xyzMatrix.fwd.hh>#include <utility/vector1.hh>Go to the source code of this file.
Classes | |
| class | core::kinematics::Jump |
| an object which makes rigid-body transformation with translational and rotational perturbation More... | |
Namespaces | |
| core | |
| A class for defining atom parameters, known as atom_types. | |
| core::kinematics | |
| See AtomTree overview and FoldTree overview for details. | |
Constant Groups | |
| core | |
| A class for defining atom parameters, known as atom_types. | |
| core::kinematics | |
| See AtomTree overview and FoldTree overview for details. | |
Functions | |
| void | core::kinematics::jump_distance (Jump const &a_in, Jump const &b_in, Real &dist, Real &theta) |
| compare the difference of two jumps in term of the translation (dist) and rotational angle(theta) More... | |
| Real | core::kinematics::distance (Jump const &a_in, Jump const &b_in) |
| RT root squared deviation. More... | |
Variables | |
| static const utility::vector1 < Real > | core::kinematics::ZERO (6, 0.0) |
Kinematics Jump class.
Definition in file Jump.hh.
1.8.4